Leapfrog Works - Low efficiency on multiple objects for Numeric Model
I am using numeric models to generate buffer surface of a mesh (a planar surface to model fault).
It works fine if I only include one object, but when I try to include more than one object, the process time grow exponentially. Is there a way to solve it?
Process for hours:
My meshes look like this:
My ultimate goal is to create an influence zone as an output volume in my geological model (instead of fault blocks), if there are any other approach to do so is also greatly appreciated.