Is it possible to manually draw planes in a scene similar to 3D polylines?
I want to add several planes in my scene to help estimate the locations of faults and boundaries.
The 'Show Plane' button is the kind of thing I want but ideally I would be able to add multiple planes and have them stay in the scene in the same way I can draw and save polylines.
Is there anyway to achieve this in Leapfrog?
Alternatively, could someone suggest a quick way to generate meshes that I could import into the scene?
Thanks!
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Best Answer
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Hi Ben,
If you use the 'Plane' tool you can create a mesh from the plane by right clicking on the Meshes folder and selecting 'Mesh from Plane'. This option is only present when a plane is in the scene.
Thanks,
Richard
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